AUG
13
2016
Wevr's Neville Spiteri on the real virtual reality opportunity
by Vahé Karamian
 
What is needed for VR to become a mass market product? Which content verticals and market segments will seed the initial growth? What are the monetization models for VR content and services? Wevr's Neville Spiteri talks at GamesBeat 2016. 
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AUG 18
2016
Facebook wants to prove that it can offer up more compelling video game experiences than the likes of Farmville and Candy Crush Saga. The site’s campaign to win over gamers began in earnest with the acquisition of Oculus in 2014, but Thursday it took another step forward with the announcement of a new gaming platform.
AUG 15
2016
Kert Gartner discusses how he pioneered mixed reality videos at VRLA Summer Expo 2016.
AUG 13
2016
Edge of Nowhere is a VR third-person action adventure game where you follow the trail of a missing expedition that leads across the treacherous mountains of Antarctica.
AUG 13
2016
What is needed for VR to become a mass market product? Which content verticals and market segments will seed the initial growth? What are the monetization models for VR content and services? Wevr's Neville Spiteri talks at GamesBeat 2016.